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  • Accomplishments of the Duke's Daughter (Light Novel) Vol. 5
    Accomplishments of the Duke's Daughter (Light Novel) Vol. 5

    THE PRICE OF WARThe war Iris always feared has finally come.No longer content to send spies to spread discontent in Tasmeria, Tweil descends with their army.Iris must rush back to her duchy to defend her people and rally the other territories to her cause.But no one survives war unscathed, and all too soon Iris will face a loss even she may not be able to endure.

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  • Accomplishments of the Duke's Daughter (Light Novel) Vol. 6
    Accomplishments of the Duke's Daughter (Light Novel) Vol. 6

    Duchess Merellis Armelia, mother of Iris Armelia, is the Flower of High Society, a gorgeous woman known for her unmatched skills on the social battlefield.Now begins the untold tale of her girlhood, during which she wielded not her charms but her blade.Introduced to the ways of the sword by her father after losing her mother to a violent bandit attack, Merellis quickly showed great promise.But in the kingdom of Tasmeria, women are barred from the knighthood.How can she remain true to herself and still protect the people of her beloved home?

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  • Accomplishments of the Duke's Daughter (Light Novel) Vol. 7
    Accomplishments of the Duke's Daughter (Light Novel) Vol. 7

    Iris Almeria, the daughter of a powerful duke, is arrested and forced to her knees in front of her fiancée.Her betrothed, Prince Edward, is rejecting her for another woman!As Iris’s life flashes before her eyes, she suddenly realizes she knows exactly what is coming next–because she has been reincarnated into her favorite otome game as its villainess.Quick thinking saves her from exile, but Iris can’t rest yet.If she wants to survive this world that sees her as wicked, she’ll have to change the world itself.

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  • Accomplishments of the Duke's Daughter (Light Novel) Vol. 8
    Accomplishments of the Duke's Daughter (Light Novel) Vol. 8

    BATTLES ABROAD AND AT HOMEMerellis is turning heads among the members of high society, but the threat of war looms overhead as political relations between Tasmeria and Rimmel start to crumble.At the same time, serious accusations have been brought up against House Anderson—Merellis’s own family!If General Anderson falls from public favor, a war would be inevitable.Merellis sees just one way to avoid this: it’s time to disguise herself as a soldier and step onto the battlefield to secure victory. The final volume!

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  • Can one achieve such accomplishments as inventing an electric motor after studying mechanical engineering?

    Studying mechanical engineering provides a strong foundation in understanding the principles of mechanics, thermodynamics, and materials science, which are essential for inventing an electric motor. However, inventing a new technology like an electric motor requires creativity, innovation, and problem-solving skills beyond what is typically taught in a traditional academic setting. While a background in mechanical engineering can certainly be beneficial, achieving such a significant accomplishment would likely also involve interdisciplinary collaboration, practical experience, and a deep understanding of electrical engineering principles.

  • Can you help me with the art, culture, and history exam?

    Of course! I can help you with the art, culture, and history exam by providing information, explanations, and answering any specific questions you may have. I can also assist in reviewing key concepts, important figures, and significant events related to these subjects. Feel free to ask me anything you need help with, and I'll do my best to assist you in preparing for your exam.

  • What are art and culture events?

    Art and culture events are gatherings or activities that showcase various forms of artistic expression, such as visual arts, music, dance, theater, literature, and more. These events provide a platform for artists to share their work with the public and engage in creative dialogue. They also offer opportunities for individuals to immerse themselves in different cultural experiences, broaden their perspectives, and appreciate the diversity of human expression. Overall, art and culture events play a vital role in enriching communities, fostering creativity, and promoting understanding and connection among people.

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  • Contemporary Art Cinema Culture in China
    Contemporary Art Cinema Culture in China

    How do contemporary Chinese audiences access art cinema?What are the alternative channels for the distribution and exhibition of art cinema in China?How is Chinese art cinema changing with the booming of internet media and commodity culture in the 21st century? To answer these questions, Xiang Fan explores the dynamic networks of art cinema in China in the 21st century, highlighting the cultural practices of intermediaries such as independent programmers, internet critics, and fan translators.Offering insights gleaned from original ethnographic research, Fan reveals how these intermediary practitioners think about cinema, negotiate judgement and appreciation, construct a discourse of value and taste, and most importantly, constitute a coordinated and interrelated network for the sharing of art cinema.She argues that although their motivation was derived from a cinephilia seeking to forge an alternative mode of distribution and reception, the ‘new’ cinema culture they have produced simultaneously negotiates a subtly complicit relationship with authoritative and market forces.In doing so, she offers an original interdisciplinary perspective on contemporary art cinema culture in Chinese society.

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  • History in Contemporary Art and Culture
    History in Contemporary Art and Culture

    This unique book offers guidance for contemporary art practices in dialogue with history, story, memory, and tradition. Artist and lecturer Paul O’Kane uses innovative and creative means, informed by a storytelling tradition as well as academic research, to make connections between contemporary art, history, and the past.The aim of this book is to give readers a sense of the profundity of historical questions, while making the challenge inviting, welcoming and manageable.It is designed to set out an expansive, inclusive and diverse range of potential directions, and speculations from which students can develop personal paths of enquiry.This is achieved by writing and designing the text in an accessible way and providing a range of ‘ways-in’.A series of carefully chosen references, examples, key texts, and possible essay questions are chosen and pitched at various levels and can be close-read, discussed, digested, and responded to either verbally or in the form of a presentation or essay. Written primarily for a broad range of fine arts students, this book encourages readers to reconsider their studies and art practices in light of a historical perspective, enhanced by creative contributions from artists, imaginative philosophers, and influential cultural commentators.

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  • Cultivating Extreme Art Cinema : Text, Paratext and Home Video Culture
    Cultivating Extreme Art Cinema : Text, Paratext and Home Video Culture

    Using paratextual theory to address the accusations of gimmickry often directed towards extreme art films, Cultivating Extreme Art Cinema: Text, Paratext, and Home Video Culture focuses upon the DVD and Blu-ray object, analysing how sleeve designs, blurbs, and special features shape the identity of the film and prepare the audience for a particular type of cinematic experience.The book discusses the complex interactions that take place on these commercial artefacts, the ways they communicate to both 'highbrow' and 'lowbrow' audiences, and the manner in which they breach tradition taste distinctions.Including case studies of features like Cannibal Holocaust, Funny Games and Antichrist, the book explores the complicated dichotomies between art and exploitation films to present a fluid history of extreme art cinema.

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  • Black Cinema & Visual Culture : Art and Politics in the 21st Century
    Black Cinema & Visual Culture : Art and Politics in the 21st Century

    This culturally and politically timely collection examines new Black films and moving images that have, once again, excited and possibly shifted the global media landscape.At a moment some scholars have described as post-post-racial, Black Cinema & Visual Culture provides new, urgent definitions and theories for Black cinema and furthers the development of its critical discourses.Gathering some of the leading scholars and critics in the field, this book enriches and advances the study of Black film and media and its social and political implications at a breakthrough period of expansion in the 21st century.This anthology tackles a wide range of topics from social justice, new media, and Afrofuturism, to race, gender, sexuality, mass incarceration, cultural memory, and Afrosurrealism, exploring the current climate of Black cinematic art that has proven wildly popular with domestic and global audiences, including hit films like Get Out and Marvel’s Black Panther.Together, these essays deepen understandings of Black visual culture, its creative image-makers, the political economy of Hollywood, and the cultural politics at the intersection of modern cinema, streaming platforms, and digital technologies.Black Cinema & Visual Culture will serve as an important learning tool for university courses spanning topics in film studies, American film and television, cultural studies, American studies, African Diaspora studies, media activism, social analysis, and African-American studies.This volume will also provide a benchmark in popular and intellectual circles for anyone interested in popular culture, Black-American cinema, media, issues of race in Hollywood, or Black culture and the conditions that shape both its art and politics.

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  • What are electricity and high culture history?

    Electricity history refers to the development and use of electricity as a form of energy, including the discovery of electricity, the invention of electric devices, and the establishment of electrical systems. High culture history, on the other hand, refers to the history of cultural and artistic achievements that are considered to be of high quality and sophistication, such as classical music, literature, fine arts, and theater. Both electricity and high culture history have evolved over time, shaping the way we live and appreciate the world around us.

  • What is the difference between low culture and high culture in history?

    Low culture refers to the cultural activities and products that are considered to be more common, popular, and easily accessible to the general public. This can include things like popular music, television shows, and mass-produced literature. On the other hand, high culture refers to the cultural activities and products that are considered to be more refined, sophisticated, and often associated with the elite or educated classes. This can include things like classical music, fine art, and literature that is considered to be more intellectually challenging. The distinction between low and high culture has been a source of debate and has evolved over time, but it generally reflects the social and class divisions within a society.

  • In your opinion, which topics in history, art, and culture still need more or even the most research?

    In my opinion, there are several topics in history, art, and culture that still need more research. One such topic is the history and contributions of marginalized groups, such as women, people of color, and indigenous communities. Their stories and experiences have often been overlooked or marginalized in traditional historical narratives, and there is a need for more research to uncover and amplify their voices. Additionally, the impact of colonialism and imperialism on art and culture around the world is another area that requires further exploration. Understanding how these forces have shaped and influenced artistic and cultural expressions in different regions is crucial for a more comprehensive understanding of global history and heritage. Furthermore, the intersection of technology and art, as well as the evolution of digital and virtual art forms, is a relatively new area that could benefit from more research. As technology continues to advance, it is important to study how it is shaping artistic practices and cultural expressions in the contemporary world.

  • In your opinion, which topics in history, art, and culture still need more research or even the most research?

    In my opinion, topics related to marginalized groups and their contributions in history, art, and culture still need more research. This includes exploring the experiences and perspectives of women, people of color, LGBTQ+ individuals, and other underrepresented communities. By shedding light on these often overlooked narratives, we can gain a more comprehensive understanding of our shared history and cultural heritage. Additionally, research on the impact of globalization and technology on art and culture is also an area that could benefit from further exploration to better understand how these forces shape our world today.

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