Products related to World:
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The Oxford History of World Cinema
The Oxford History of World Cinema is the most authoritative, up-to-date history of the Cinema ever undertaken.It traces the history of the twentieth-century's most enduringly popular entertainment form, covering all aspects of its development, stars, studios, and cultural impact.The book celebrates and chronicles over one hundred years of diverse achievement from westerns to the New Wave, from animation to the Avant-Garde, and from Hollywood to Hong Kong, with an international team of distinguished film historians telling the story of the major inventions and developments in the cinema business, its institutions, genres, and personnel.Other chapters outline the evolution of national cinemas round the world - the varied and distinctive filmic traditions that have developed alongside Hollywood.Also included are over 140 special inset features on the film-makers and personalities - Garbo and Godard, Keaton and Kurosawa, Bugs Bunny and Bergman - who have had an enduring impact in popular memory and cinematic lore.With over 300 illustrations, a full bibliography, and an extensive index, The Oxford History of World Cinema is an invaluable and entertaining guide and resource for the student and general reader.
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Theorizing World Cinema
This innovative book is about the place of world cinema in the cultural imaginary.It also repositions world cinema in a wider discursive space than is usually the case and treats it as an object of theoretical enquiry, rather than as a commercial label.The editors and distinguished group of contributors offer a range of approaches and case studies whose organizing principle is the developing idea of polycentrism as applied to cinema.They refine and redefine key concepts in film studies, including identification and identity, narrative and realism, allegory and the national project, auteurism and the popular, art and genre.They re-evaluate how cinema shapes and responds to the philosophical, cultural and political effects of transnationalism and cosmopolitanism in the age of the moving image, and explore the interconnectedness of films produced worldwide, as well as the links between cinema and other visual cultural forms.The contributors include: John Caughie, Felicia Chan, Tiago de Luca, Rajinder Dudrah, Song Hwee Lim, Laura Mulvey, Lucia Nagib, Geoffrey Nowell-Smith, Chris Perriam, Ashish Rajadhyaksha, Paul Julian Smith, and Ismail Xavier.
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Music in the Baroque World : History, Culture, and Performance
Music in the Baroque World: History, Culture, Performance offers an interdisciplinary study of the music of Europe and the Americas in the seventeenth and first half of the eighteenth centuries.It answers calls for an approach that balances culture, history, and musical analysis, with an emphasis on performance considerations such as notation, instruments, and performance techniques.It situates musical events in their intellectual, social, religious, and political contexts and enables in-depth discussion and critical analysis.The companion web site provide links to scores and audio/visual performances, making this a complete course for the study of Baroque music. Features An interdisciplinary approach that balances detailed analysis of specific pieces of music and broader historical overview and relevance A selection of historical documents at the end of each chapter that position musical works and events in their cultural context Extensive musical examples that show the melodic, textural, harmonic, or structural features of baroque music and enhance the utility of the textbook for undergraduate and graduate music majors A global perspective with a chapter on Music in the Americas A companion score anthology and website with links to audio/video content of key performances and research and writing guides Music in the Baroque World: History, Culture, Performance tells stories of local traditions, cultural exchange, performance trends, and artistic mixing.It illuminates representative works through the lens of politics, visual arts, theology, print culture, gender, domesticity, commerce, and cultural influence and exchange.
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Global Culture after Gombrich : Art, Mind, World
Ernst Gombrich can be considered the most influential art historian of the 20th-century.Until now, however, the global impact of his work has been under-appreciated.Global Culture after Gombrich: Art, Mind, World presents essays by historians of art and culture - themselves students of Gombrich or associated with his scholarly home, the Warburg Institute - from Asia, the USA, and Europe. Subjects range from picture-making’s place in human evolution to the visual marginalia of the Renaissance, and from nineteenth-century modernism to the implications of the latest neuroscience for cultural history.Other chapters treat fundamental issues, such as the notion of connoisseurship, the fate of the idea of ‘culture’, or the cultural specificity of modernism.They range from theoretical broadsides – notably, a defence of the ‘intelligence’ of art - to intricate reflections – for example on caricature as a style. In showing how Gombrich initiated enquiries that have spread in numerous – and global – directions, Global Culture after Gombrich: Art, Mind, World makes a vital contribution to contemporary debates around the languages of art history and showcases the range of approaches and methods by which art history is, and has yet to be, written.
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Which culture is the best culture in the world?
It is not appropriate to label any one culture as the "best" in the world as every culture has its own unique strengths and values. Each culture contributes to the diversity and richness of the world, and it is important to respect and appreciate the differences among them. Instead of comparing cultures, it is more valuable to learn from and celebrate the diversity of cultures around the world.
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What is the difference between World of Warcraft and World of Warcraft Classic?
World of Warcraft (WoW) is the original version of the game, released in 2004, while World of Warcraft Classic is a re-release of the original game with some updates and improvements. WoW Classic aims to recreate the experience of the original game, with the same graphics, mechanics, and content that was available at the time of its release. On the other hand, World of Warcraft has gone through multiple expansions and updates over the years, introducing new content, features, and changes to the game world. Overall, WoW Classic offers a nostalgic experience for players who want to relive the early days of the game, while World of Warcraft continues to evolve with new content and improvements.
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What is the biblical world history?
Biblical world history refers to the historical events and narratives recorded in the Bible, which is considered by Christians to be the inspired word of God. It encompasses the creation of the world, the lives of key figures such as Adam and Eve, Noah, Abraham, Moses, and Jesus, as well as the rise and fall of ancient kingdoms and empires such as Egypt, Babylon, and Rome. Biblical world history also includes the establishment of the nation of Israel and its interactions with neighboring peoples. It is a foundational aspect of Christian faith and understanding of the world's origins and development.
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How can one fuck world history?
One can "fuck" world history by distorting or manipulating historical events, facts, or narratives to fit a particular agenda or ideology. This can include spreading misinformation, denying well-established historical truths, or using history to justify harmful actions or policies. By doing so, individuals or groups can undermine the understanding of the past and perpetuate false narratives that can have damaging effects on society and future generations. It is important to approach world history with critical thinking and a commitment to truth and accuracy.
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Third Cinema, World Cinema and Marxism
Third Cinema, World Cinema and Marxism offers an analysis of Third Cinema and World Cinema from the perspective of Marxism.Its starting point is an observation that of all cinematic phenomena none is as intimately related to Marxism as Third Cinema, which decries neoliberalism, the capitalist system, and the Hollywood model of cinema as mere entertainment to make money.This is largely to do with the fact that both Marxism and Third Cinema are preoccupied with inequalities resulting from capital accumulation, of which colonialism is the most extreme manifestation.Third Cinema also defines cinematic modes in terms of representing interest of different classes, with First Cinema expressing imperialist, capitalist, bourgeois ideas, Second Cinema the aspirations of the middle stratum, the petit bourgeoisie and Third Cinema is a democratic, popular cinema.
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World History
From the dawn of civilization to the modern dilemmas of nation building in Africa and the Middle East, Duiker/Spielvogel's WORLD HISTORY, 10th Edition, takes a fascinating look at the common challenges and experiences that unite the human past and inform the future.The text uses colorful visuals, maps and dramatic first-hand historical accounts to give you an insightful perspective on the human experience over time.The easy-to-read narrative is organized around seven major themes (Science and Technology, Art and Ideas, Family and Society, Politics and Government, Earth and the Environment, Religion and Philosophy and Interaction and Exchange).Important to all cultures from all time periods, these themes help you understand the course of world history and make connections across chapters.
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Women's Cinema, World Cinema : Projecting Contemporary Feminisms
In Women’s Cinema, World Cinema, Patricia White explores the dynamic intersection of feminism and film in the twenty-first century by highlighting the work of a new generation of women directors from around the world: Samira and Hana Makhmalbaf, Nadine Labaki, Zero Chou, Jasmila Zbanic, and Claudia Llosa, among others.The emergence of a globalized network of film festivals has enabled these young directors to make and circulate films that are changing the aesthetics and politics of art house cinema and challenging feminist genealogies.Extending formal analysis to the production and reception contexts of a variety of feature films, White explores how women filmmakers are both implicated in and critique gendered concepts of authorship, taste, genre, national identity, and human rights.Women’s Cinema, World Cinema revitalizes feminist film studies as it argues for an alternative vision of global media culture.
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The World Under Capitalism : Observations on Economics, Politics, History, and Culture
Branko Milanovic is best known as one of the world’s leading experts on global inequality.But he is also an unusually wide-ranging and penetrating commentator on subjects across economics and beyond, in politics, history, and culture.This book brings together his most searching, provocative, and entertaining articles of recent years, providing an abundance of vital insights into the evolution and dynamics of the world under capitalism. The volume features important ideas about the struggle to achieve a more equal and prosperous world against not only the predictable forces of deregulation and distraction but new ideas about shrinking the economy to protect the environment.Further from Milanovic’s speciality, readers will find an extraordinary array of reflections on subjects including migration, globalization, the politics and economics of Russia and China, the crisis of liberal democracy, economic and literary history, and the intellectual giants of economics.The pieces are united by Milanovic’s distinctive voice – humane, wry, and realistic – and by remarkable erudition worn lightly whether the topic is the fall of Constantinople, Jane Austen, or the mores of contemporary soccer. No one can fail to learn from the book, while the sparkling prose, unexpected observations, and sheer importance of the subjects at hand make it a compelling read from start to finish.
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Can you help me with the art, culture, and history exam?
Of course! I can help you with the art, culture, and history exam by providing information, explanations, and answering any specific questions you may have. I can also assist in reviewing key concepts, important figures, and significant events related to these subjects. Feel free to ask me anything you need help with, and I'll do my best to assist you in preparing for your exam.
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Is Steven Spielberg the best director in the world?
Opinions on who the best director in the world is can vary greatly depending on personal preferences and criteria for evaluation. Steven Spielberg is undoubtedly one of the most successful and influential directors in the history of cinema, with a long list of critically acclaimed and commercially successful films to his name. However, there are many other talented directors who have also made significant contributions to the world of film. Ultimately, whether or not Steven Spielberg is considered the best director in the world is subjective and open to interpretation.
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How do you imagine a world without art?
A world without art would be a dull and lifeless place. Art adds beauty, creativity, and expression to our lives, and without it, our surroundings would lack color and inspiration. Art also serves as a means of communication and reflection of society, so a world without art would lack the ability to convey important messages and emotions. Overall, a world without art would be devoid of the richness and depth that it brings to our lives.
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What is the history of World of Warcraft?
World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game (MMORPG) developed and published by Blizzard Entertainment. It was first released in 2004 as the fourth game set in the Warcraft fantasy universe. The game quickly gained a large and dedicated player base, becoming one of the most popular and influential MMORPGs of all time. Over the years, WoW has seen several expansions and updates, continually evolving and expanding its world and gameplay. The game has had a significant impact on the gaming industry and has become a cultural phenomenon, with millions of players worldwide immersing themselves in its rich and immersive virtual world.
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